"The top 3 competitors from the online tournament as well as two wild-card contestants will be flown to the finals in Montreal. In order to qualify for a wild-card spot at the finals, contestants must provide responses to both essays below. Contestants will also be judged on their participation throughout the event."
Here are the questions and my short answers~
Q. How could game publishers and developers modify or add to current games and genres to appeal to a larger female audience? Are there any publishers that have taken positive steps in this light? If so, what have these been?
A. Female characters in MMORPGS seem to take the back seat on story line cinematics. Perhaps the increase in female character involvement and Advertising to support this would work.
Q. Should parents be concerned with allowing their children to play potentially addictive games like World of Warcraft? What steps do you think parents should take to prevent their children from becoming addicted to video games?
A. Time management is a skill that we all must develop sooner or later.
Parental access should be available on underage accounts so that the parents can limit game time according to “their” family guidelines. As the Mother in a gamer family that plays WOW I can say that if our kids don’t make the grade in School they don’t play. Our kids also have chores to complete in order to earn money to “pay to play” World of Warcraft.
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